Yamaha PSR8000 Owner's Manual Page 92

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92
Monitor Selection
Use the LCD button to switch between the currently
selected wave and the currently selected panel voice. The
LCD button is only available when at least one wave is in the
sample memory.
Defragmenting the Sample Memory
If you’ve been sampling for a while, and/or loading and manipu-
lating a number of waves, the wave RAM memory can become
“fragmented” (normally contiguous files become broken up
into several fragments) limiting the amount of memory avail-
able for continuous sampling.
To defragment the sample memory press the defragment
( ) LCD button, and then press the OK LCD button in the
confirmation display.
NAME/CLEAR..................................................................................................................................................................................
Use the LCD button to the right of the display to go to
the NAME/CLEAR display. Use the and LCD buttons to
the left of the display to select the WAVE NAME or CLEAR
function.
1: WAVE NAME
Enter an original name for the selected wave as described on
page 21.
2: CLEAR
Use the WAVEFORM and WAVE LCD dials to select a
waveform and wave.
The WAVEFORM CLEAR LCD button clears the waveform
and the waves it contains. Waves which are actually included in
other waveforms but are shared by the selected waveform will
not be cleared.
The WAVE CLEAR LCD button clears only the selected
wave. If the selected waveform only has one wave, you will be
asked to confirm whether it is OK to clear the waveform. You
will also be alerted if the selected wave is shared by other
waveforms.
Press the [SAMPLING] or [EXIT] button to return to the
SAMPLING MENU display.
Sampling
Direct Access To the WAVE EDIT and WAVEFORM EDIT Displays
The WAVE EDIT and WAVEFORM EDIT displays — also accessible via the SAMPLING MENU when at least
one wave is in the wave memory — can be directly accessed from the SAMPLING/FILE IMPORT display by
pressing the appropriate LCD button:
WAVE EDIT . . . . . . . . . .
WAVEFORM EDIT . . . .
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