Yamaha CP60M Technical Information Page 15

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mode
allows
for
the
sectional
input
of
rhythm
patterns.
You
begin
by
choosing a
pattern
num~
her
(00~99)
and
giving
it
a
name.
Then
you
determine the time signature
and
the
number
of
bars
in
the
pattern.
There
can
be
from
1
to
99
beats
per
bar
(the
top
number
in
the
time
signa~
ture
),
and the beat
duration
(the
bottom
num~
her
in
the time signature) can
be
4,
6,
8,
12, 16,
24,
or
32,
giving you a range
from
quarter~notes
to
thirty~second~notes.
Each
pattern
can
be
as
short
as one bar,
or
as long as 95 bars.
The
Pattern
Editor
screen
display
also
allows
you
to
specify
(and
see)
the
output
LEVEL
and
the
position
in
the
stereo
image
Pattern
Editor
PHH
00
J 3BEAT1
'I::EVEL'
HH-<:LSD
-=:J
SD1
-=:J
BD1
-=:J
c=:::J
c=:::J
c=:::J
c=:::J
c=:::J
c=:::J
Beat
. . .
4/4
IL~lo
~~,q~g
Quant
Pos
t1
on
SET
FIL£
FIJNC
PRN
1/16
I
Beat'
01/4
J
~
' F.•
F9
'"
FlO
F5
I
~~~
'
g~;g~1
....
\\
i
I
I
~@.~~Tempo
.
0/
"
RTWIPLAY
120
GDTI
CIIill
___)
(PAN-fortheRX11
only).
these
settings
can
be
memorized for each pattern.
Most
obviously,
the
Pattern
Editor
display
allows
you
to
see
your
drum
pattern
in
graphic
form. Notes can
be
entered either directly
onto
the
computer
screen,
or
by
pressing
the
RX
11
instrument
buttons
or
a
MIDI
keyboard
(Real
Time
Write
mode).
Remember
that
input
from
a
MIDI
keyboard is possible with
the
System 2
configuration only.
Other
Edit
functions allow
you
to
specify
the MIDI velocity
(and
therefore
the
volume)
of
each
note
over a range
from
1~.
The
timing
of
each
individual
note
can
also
be
moved
backward
or
forward
in
intervals
of
1/96
(96th~notes
).
The
Song Editor screen display allows
you
to
combine
PATTERNS
(created
in
Pattern
Edit
mode)
into
a single longer sequence,
or
SONG.
However,
the
SONG
Edit
mode
allows
you
to
do
much
more
than
simply string groups
of
patterns together:
The
instrument
LEVELS,
the
tone
variation
of
the
various sounds,
and
the
tempo
can
be
altered during
the
course
of
a
song. You may also specify a
number
of
differ~
ent
PATTERN
repetition modes.
CXsM
music computer.
Pattern
Editor
screen
display
of
the
YRM3o2
RX
Editor
program.
Song
Editor
screen
display
of
the
YRM3o2
RX
Editor
program.
All
of
these operations can
be
performed
in
conjunction
with
the
MU01
Mouse,
which
makes
it
easy
to
move
around
on
each
screen
display, make choices,
and
enter data
in
various
ways.
The
PN
101
printer
can
be
used
to
make
hard
copy versions
of
any
of
the
screen displays
(which allows
you
to
keep a permanent printed
record
of
your
various
PATTERNS
and
SONGS)
.
Finally,
you
have
a
number
of
storage
options
for
the
PATTERNS
and
SONGS
you
create using
the
RX
Editor. You can use a
cas~
sette
recorder
to
store
data
onto
a cassette,
or
you
can
load
your
creations
into
a
UDC01
data
memory
cartridge.
Using
the
FD05
or
FD03
floppy
disk
drive,
you
can
store
your
material
on
3.5"'
floppy
disks.
And
you
can
also
load
songs
and
patterns
into
your
RX unit, for
play~
back
in
those situations where
the
CX5M
is
not
available.
As
you
can
see,
the
YRM302
RX
Editor
program
gives
you
a
great
deal
of
flexibility,
visual
feedback,
and
precise
control
over
the
nuances
of
rhythm
PATTERN
and
SONG
programming.
Song
Editor
SfiG
[
00
J ROCK01
001
I::II§I]IT]
002
~~J<>Bt:HT2J
r1
~
r2
~
003
JT=+~eo
JJV=-<'b
I~
J>:<Bt:RT~J
~~.2'002!>01
004
~
!:I!'§I@
005
~
~02
006
~
.2'001~03
007
~lSJ~~~
Position
SET
riL~
~UNC
PRN
Beato
0L-4
~
"
~
Bar
'
01/01
Tempo
PTNo
00/03.
PL-R
120
PRTo
001/00
TBRo
000
Vol. 1 No. 31
AFfERTOUCH
15
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