MenüTONE GENERATOR/REALTIME CONTROL/EXTENDED SYNTHESISTONE GENERATOR/REALTIME CONTROL/EXTENDED SYNTHESISOWNER’S MANUALOWNER’S MANUALMUSIC SYNTHESIZE
10IntroductorySectionMODEVOICEPERFORMANCESONGPAT TERN SAMPLEEDITJOB STORE UTILITY DISKFWDREWTOPKNOB MODEARPEGGIOCOMPAREKEYMAP EF BYPASS REC STOP PLAYF
100Voice Mode[F6]: LFO (Low Frequency Oscillator)The LFO parameters set the LFO. The LFO oscillatorgenerates low frequency signals that allow formodul
101Voice Mode FadeSets the fade-in effect of the LFO after thedesignated delay time has passed. As shown in thediagram below, the larger the value, t
102Voice Mode AMD (Amplitude Modulation Depth) Determines how greatly the LFO will affect theoutput level. Larger values widen the range of thevolume
103Voice Mode SyncThe parameters for LFO2 Sync are the same as forLFO1 Sync. For an explanation, see page 100. DelayThe parameters for LFO2 Delay ar
104Voice Mode Port Mode (Portamento Mode)Selects the portamento mode. The way in which theportamento moves will differ depending on whetherthe Mono o
105Voice Mode Dest Depth (Destination Depth)Sets the depth for the control function selected inDst Param.❏ Settings: –64~0~63Assigning Controllers to
106Voice Mode 3 InsEF1 (Insertion Effect 1) Selects the type of effect for Insertion Effect 1. ❏ Settings: 00 (thru)~24For more information about eac
107Voice Mode[F7]: REV (Reverb) Sets various parameters for the currently selectedReverb effect.❏ Settings: (The number of parameters and values avail
108Voice Mode KeyOn DelayWhen the VL Element is selected, KeyOn Delay isinactive and hyphens (---) will display. [F3]: WAVE-EDITWhen the VL Element i
109Voice Mode[F8]: EG (Pitch Envelope Generator) The following screen appears when the VL Element isselected in the PEG screen. Initial LevelSets the
11IntroductorySectionTONE GENERATORREALTIME CONTROLEXTENDED SYNTHESIS1 2 3 4 5 6VOICE PERFORM SONG PATTERN SA MPLEJOBLMONO RBREATH PHONESVOLUMEADINPUT
110Voice Mode[F8]: DCF (Dynamic Control Filter) ResonanceParameters which let you boost specific frequenciesaround the cutoff frequency.❏ Settings:
111Voice Mode Attack TimeSets the amount of time it takes to reach the peak involume from when a note is played. When AttackTime is set to a positive
112Voice ModeNormal Voice (AN Element)Explanations below cover only the differences betweenthe AN Element and the AWM Elements. Theremaining functions
113Voice Mode AN PriorityDetermines the priority for notes played as an ANElement. When chords or several notes are played atthe same time, you can s
114Voice ModeSyncSynchronizing the master and slave oscillator inVCO1 will increase the wave harmonics and createa more complex sound. The Sync is aut
115Voice Mode VCO1/2 PitchScaleSets the Pitch Scale for each VCO1/2 oscillator. ThePitch Scale function corrects the pitch change ofVCO1/2 in accorda
116Voice Mode VCO1/2 PulseWidthAdjusts the width of each VCO1/2 pulse wave.When the pulse is set to a value of 64, the pulsewave is equally balanced,
117Voice Mode BankIn the COM PARAM screen (explained above),when the Voice Type, AN (Poly)+AWM orAN+FDSP is selected, the first Element wave isalways
118Voice Mode PEG Decay TimeSets the PEG Decay Time. When set to a positivevalue, this setting determines the amount of time forthe sound to reach it
119Voice Mode[F8]: EG (Filter Envelope Generator)Sets the FEG for the AN Element. You can control thechange in the timbre of the sound over time, from
12IntroductorySectionCURSORDATADEC NOINCYESBANKPROGRAMPA RTTRACKELEMENT SELECT ELEMENT ON OFFCOMMON OSC PITCH FILTER AMPLITUDE LFO CONTROL EFFECTABCDE
120Voice Mode VCO2 LevelSets the signal level of the wave sent from VCO2 tothe mixer. When you do not want to apply the VCO2signal, set the level to
121Voice Mode Release TimeThis sets the amount of time it takes for the signal toreach “0,” after releasing the key.❏ Settings: 0~127[F6]: LFO (Low F
122Voice ModeSquareSquareSquare180Squ (Square) WaveTriangleTriangleTriangleTriangle180Triangle180Tri (Triangle) Wave s/hs/hs/h (Sample & Hold) Wav
123Voice Mode LFO1 DelaySets the delay of the time from when the keyboard isplayed to when the LFO modulation begins. Thelarger the value, the longer
124Voice Mode ElmSw (Element Switch)This switch sets the FDSP unit for each AWMelement as active, “on” or inactive, “off.”❏ Settings: on or off for e
125Voice Mode BP High (Break Point High)Sets the Break Points, which affect the parametersPosition and Out Level in accordance with the pitchchange,
126Voice Mode HPF K.Flw (High Pass Filter KeyFollow)Sets the KeyFollow for the High Pass Filter cutofffrequency. The High Pass Filter KeyFollow funct
127Voice Mode Pickup TypeSets the type of pickup. There are two types, single(single coil), and humback. ❏ Settings: single: Produces the projective
128Voice Mode OutputSets the pickup output level. ❏ Settings: –48~0~+48 Output KFlw (Output KeyFollow)Sets the KeyFollow for the Output. The OutputK
129Voice Mode Freq (Frequency)Sets the central frequency for the Sample & HoldLFO filter modulation.❏ Settings: 0~127 Freq K.Flw(Frequency KeyFo
13IntroductorySectionTONE GENERATORREALTIME CONTROLEXTENDED SYNTHESIS1 2 3 4 5 6VOICE PERFORM SONG PATTERN SA MPLEJOBLMONO RBREATH PHONESVOLUMEADINPUT
130Voice Mode Dry LevelSets the output level for the original input signal. Asetting of “0” produces no output. Settings with thenegative values reve
131Voice Mode LFO Depth (Low Frequency Oscillator Depth)Sets the depth of the LFO wave for the pulse widthmodulation. When set to “0,” only the EG fu
132Voice Mode Pitch CoarseAdjusts the length of the delay in semitones. Asetting of “0” produces the delay lengthcorresponding to the pitch of C3 = 2
133Voice Mode Wet LevelSets the output level for the signal that is affected bythe flanger. You can adjust the FDSP (Flange)balance by combining this
134Voice Mode KeyFollowSets the KeyFollow for the peak frequency change.This KeyFollow function controls the first peakfrequency in accordance with t
135Voice Mode07: Self FMSelf FM lets you add extra richer harmonics to thesounds. The mechanism how the Self FM type isformed is as follows: first, in
136Voice Mode LPF K.Flw (Low Pass Filter KeyFollow)Sets the KeyFollow for the Low Pass Filter cutofffrequency. The Low Pass Filter KeyFollow function
137Voice Mode DriveSets the depth of the modulation.❏ Settings: 0~127 Drive K.Flw (Drive KeyFollow)Sets the KeyFollow for the Drive. The DriveKeyFol
138Voice Mode Wet GainSets the maximum output level for the modulatedsignal. ❏ Settings: 0~127 Wet Vel (Wet Level Velocity)Sets the velocity sensiti
139Voice Mode PEG Depth (Pitch Envelope Generator Depth)Sets the PEG depth that affects the modulationwave’s pitch.❏ Settings: –64~0~+63 PEG DepthVe
14IntroductorySectionCAUTIONATTENTIONWARNING:RISQUE DE CHOC ELECTRIQUE NE PAS OUVRIR.TO REDUCE THE RISK OF FIRE OR ELECTRICSHOCK,DO NOT EXPOSE THIS PR
140Voice Mode PanThe same as the one in the EP Pickup. See page 126for information.10: SeismicThe Seismic, as its name implies, makes the soundsroar.
141Voice Mode OverdriveSets the amount of the over drive.❏ Settings: 0~127 HPF (High Pass Filter)Sets the cutoff frequency which cuts the lower rang
142Voice Mode[F1]: COM (Common)[F6]: PARAM (Parameters)When Drum is selected for Voice Type in the PARAMmenu, a maximum of 128 AWM Elements can be use
143Voice Mode3 (When setting the layers more than one for akey) Select a layer.When many layers have been assigned to thecurrently selected key, move
144Voice Mode Sample BankSelects the desired sample bank. A different bankcan be selected for each element. ❏ Settings: PRE (Preset), RAM (DRAM), FLS
145Voice Mode Sample PlaySets the way in which the sample will be played.❏ Settings: FwdLp, FwdLpEx, FwdNoLp, RevNoLp, defaultFor more information ab
146Voice Mode Out (Output Select)Selects the output for each element. These settingslet you send each element to a different output.❏ Settings: L&
147Voice Mode[F4]: FILT (Filter)There are four types of menus related to filters whenediting a Drum Voice. The parameters and settings arethe same as
148Voice Mode[F8]: EFCT (Effects)Sets the effects for the drum elements. The signalsfrom the maximum of 128 drum elements can beconnected either to In
149Voice Mode5Press [ENTER]. The following pop-up menu willappear, prompting confirmation of the operation.6Press [YES] to execute the job. “Completed
15IntroductorySectionAC INLETCAUTIONATTENTIONWARNING RISQUE DE CHOC ELECTRIQUE NE PAS OUVRIR.TO REDUCE THE RISK OF FIRE OR ELECTRIC SHOCK,DO NOT EXPOS
150Voice ModeWave Edit ModeWhen you select a DRAM (RAM) bank and AWMwave number (0001~1024) from the Bank andNumber in the WAVE display of the OSC men
Basic Steps for Wave Edit(Creating a new wave scratch)1 In the WAVE display, select the wave number to edit. Select the DRAM (RAM) bank and a wave num
152Voice Mode[F5]: NAMELets you give a name to the wave with up to eightcharacters. You can also put a category name to whichthe current wave belongs
[F7]: MIXSets the mix (output), pan, and other settings related topitch for each sample which make up a wave. Settingscan be made for each layer. The
154Voice ModeZone Graphical DisplayOn the left side of this screen, the zone (keyboardand velocity range at which sound will be produced)is displayed.
5 Press [YES] to execute the job. “Completed!” willmomentarily appear in the screen indicating that thejob was executed and the previous screen will b
Performance Mode156Performance Mode2 Edit/CompareWhen the currently selected Performance is beingedited (see page 159), an “ ” (Edit) mark isdisplayed
Performance Mode1574 Performance Category/name Performance CategoryA two letter abbreviation for the sound Category islocated to the left of the Perf
158Performance ModePerformance EditModeFollowing are explanations of the parameters related toPerformance Edit mode. There are parameters whosesetting
Performance Mode159About the E (Edit) markWhenever any setting is being made or anoperational change is taking place, the “ ”(Edit)mark appears in the
16IntroductorySectionSetting UpThe EX5 or EX7 can be used virtually on its own — with a pair of headphones or a simpleinstrument amplifier — or it can
Performance Mode160 Total VolumeSets the overall volume for the performance. Thevolume for each part will be explained later (see page164).❏ Settings
Performance Mode161 Arp Sw (Arpeggio Switch)Turns the Arpeggiator on and off. ❏ Settings: off, onThe ARPEGGIO key on the front panel also serves thes
Performance Mode162 2 Cho Type (Chorus Type)Selects the type of chorus for the Chorus unit. ❏ Settings: 00 (off)~17For information about each type of
Performance Mode163[F7]: CTRL (Controller)These settings are related to the Controllers. Beginningwith the [PITCH] wheel, the settings that are common
Performance Mode164[F2]: PARTLets you edit any one of the 16 parts that make up aperformance. The parameters that can be set are thesame as those expl
Performance Mode165 MIDI Pan/Vol (MIDI Pan/Volume)Sets the MIDI Pan/Volume to “on” or “off” whenchanging to another performance. Pan and Volumeare se
Performance Mode166 4 ArpeggioSw (Arpeggio Switch)Determines whether the currently selected part willbe arpeggiated, or not.❏ Settings: on, off 5 La
Performance Mode167wide: This curve decreases the volume level with a lighttouch playing and increases the volume level with a heavytouch playing. Thi
Performance Mode168 Decay TimeSets the amount of time it takes to reach the level setin the Decay Time, from the peak level. When DecayTime is set to
Performance Mode169Port (Portamento)Settings related to the Portamento effect of each part.The following three parameters are available. Port Sw (Por
External ControllersIn addition to the many realtime controllers provided on the EX5 and EX7 panel (the PITCH wheel,MODULATION 1 wheel, MODULATION 2 w
Performance Mode170[F8]: PRE (Preset)Settings related to the preset values and MIDI mattersapplied to the tone generator for each part. Part Bank (V
171Performance ModeKnob Knob To TG (Knob To Tone Generator)When making bank/program changes, this setswhether or not the preset values for Knobs 1-6
Performance Mode172Lyr 1:Pf 2:Pf 3:Pf 14:Pf 15:Pf 16:PfBank P1 P1 P1 P1 P1 P1Number 001 001 001 001 001 001Volume 100 100 100 100 100 100 100Pan cnt c
Performance Mode1735 Press [ENTER]. The following pop-up menu willappear, prompting confirmation of the operation.6 Press [YES] to execute the job. “C
174 3 Types of Source DataSelects the type of data that will be copied. It ispossible to designate common data that affects all ofthe parts, and spec
175Sample ModeSample Mode Sample BankSets the bank that contains the sample you want toplay. When “stereo” is selected, you can set adifferent sample
176Sample Mode Source Selects the recording source. When sampling, forexample, with a microphone connected to the A/DINPUT jack(s), select “A/D” (Ana
177Sample Mode7 Check the input level of the microphone or audiodevice with the input level bar(s). For setting the destination sample bank/number, (e
178Sample ModeSteps for Sampling 2(Re-sampling from the internal tonegenerator/memory)You can re-sample a previously recorded sample or apreset wave,
179Sample ModeSample Edit ModeIn the Sample Edit mode, you can edit samplesrecorded in the Sample Record mode to put them intothe final form as you li
18IntroductorySectionAudio Connections HeadphonesFor private listening and practice headphones are ideal. You don't have to hook up and complete
Sample Mode180FwdNoLp:Each time a key is played, the sample will play back onetime from the Start point to the End point. RevNoLp:Each time a key is p
Sample Mode181 FractionFinely adjusts the length of the loop. For example,when the loop is set to 100, and Loop Fraction is setto 1, the loop becomes
Sample Mode182[F8]: NAMELets you give a name to the sample with up to eightcharacters. The method for naming an sample and its category is thesame as
Sample Mode1834 Press [ENTER]. The following pop-up menu willappear, prompting confirmation of the operation.5 Press [YES] to execute the job. “Comple
Sample Mode184 Src1 Sample (Source 1 Sample Number)Sets the source number of sample 1. ❏ Settings: 0001~1024 Src2 Sample (Source 2 Sample Number)Set
185Song ModeSong Mode Remaining MemoryThis bar graph indicates the amount of memoryavailable for recording, or the remaining memory ofthe internal se
186Song ModeWhen the cursor is on the Mute or the FxThru line, youcan directly select a track by pressing correspondingTRACK [1~16] key on the panel (
187Song ModeSong ControlSong playback is controlled with the sequencer keys.[TOP]: Returns the song to the first measure.[REW] (Rewind): Rewinds throu
188Song Mode Tr (Track Number) Indicates the currently selected track number(1~16). Select the track that will be affected by thePlay Effects. ❏ Sett
189Song Mode Clk (Clock Shift)The Clock Shift function moves (shifts) the playbacktiming forwards or backwards in clock units. Oneclock unit length i
Mixing ConsoleIn addition to the stereo OUTPUT L/MONO and R jacks, the EX5 and EX5R initially have twoindividual outputs: the INDIVIDUAL OUTPUT 1 an
190Song Mode Gat (Gate Time) Sets the Gate Time Rate value. Multiplying the gatetime of the original data by the gate time value sethere results in t
191Song Mode Tr (Track Number) Indicates the currently selected track number(1~16). Select the track you want to edit the groovetemplate.❏ Settings:
192Song Mode[F6]: COPYLets you copy the currently selected Preset groovetemplate to a User groove template. A specificPreset groove template can be us
193Song ModeSong Record ModeIn Song Record mode there are two methods availablefor recording songs, real time recording and steprecording. There are a
194Song Mode[F1]: SONGThese are various settings related to song recording,such as selecting a track for recording, and setting thetime signature and
195Song ModeFor Pattern Play Effects (PFX) Track Ptn Tr(Pattern Track)Selects one of the tracks 1-8 (in a Pattern) to whichthe Pattern Play Effects w
196Song ModeReal Time Recording: Tr1~Tr16Real Time recording is just like a multi-track recorderwhere you record the performance as it is. There areth
197Song Mode8Change the pattern numbers you want to use andrecord them. While recording, without moving thecursor from the Ptn No parameter, use Data
198Song ModeReal Time Recording: TempoThe Tempo real time recording function recordschanges in the tempo onto the song Tempo Track. Youcan change the
199Song Mode Time SignatureDisplays the time signature of the currently selectedsong that is being recorded. The displayed timesignature cannot be ch
PRODUCT SAFETY MARKINGS: Yamaha electronicproducts may have either labels similar to the graphics shownbelow or molded/stamped facsimiles of these gr
20IntroductorySection Digital Audio (Option)The optional EXDGO1 Digital Output Board provides an AES/EBU-format digital output whichcan be directly c
200Song ModeKeyboard IllustrationShows the currently input note(s) at the present ↓cursor position. If you move the ↓ cursor to thelocation where the
201Song ModeInputting Staccato and SlursMove the cursor to the Gate Time parameter, afterselecting Stac (Staccato) or Slur, play a note on thekeyboard
202Song ModeInsertTo insert an event, first designate the insert location andselect the event then press [ENTER]. ChangeTo change the location of an e
203Song Mode CAT (Channel After Touch)Adjusts the Channel After Touch value. After Touchis applied to one channel (track). ❏ Settings:1 Value: 0~127
204Song ModeInserting EventsYou can also insert new event data that is not includedin the performance data. 1When in the Song Play mode, press [EDIT]
205Song Mode[F2]: PFX (Pattern Play Effects Track)When editing the Pattern Play Effects Track, you caninsert new Play Effects control data for each pa
206Song Mode[F4]: TEMPO (Tempo Track)When editing the Tempo Track, you can insert tempodata (tempo changes) as well as change the locationand value of
207Song ModePress [JOB] key on the panel while in Song mode toenter Song Job mode. When you enter the Song Jobmode, the following menu will be display
208Song Mode2. Copy TrackThis job copies all data from a specified track ontoanother. The song’s Play Effects data and other settingsare copied at the
209Song Mode[F3]: JOB2Press [F3] (JOB2) and JOB2 menu will be displayed.There are eight jobs that are executed in measure units. 1. Copy Measure (Copi
External Sampling SourcesThe Sampling mode can be used to sample external audio sources as well as internal voice data.The external source can be ei
210Song Mode MeasureSets the location (the beginning measure forinsertion) where empty measures will be inserted. ❏ Settings: 001~999 SizeSets the n
211Song Mode TrackSelect the track that will be extracted from (Extractsource) and the track that will be copied to (Extractdestination). ❏ Settings:
212Song Mode[F4]: JOB3Press [F4] (JOB3) and JOB3 menu will be displayed.There are eight jobs that are effective for note eventdata on a specified trac
213Song Mode Streng (Quantize Strength)When quantizing, the Strength value sets the degreehow much the timing of the note events is movedtoward the q
214Song ModeWhen the quantize value is , , :In this case, 100% represents three times the lengthof the quantize value. Therefore the original posit
215Song Mode TrackSets the track where Move Clock will be executed. ❏ Settings: 1~16 (Sequence tracks 1~16), pfx, tempo MeasureSets the measure rang
216Song Mode4. Modify VelocityThis job alters the velocity of the notes in the specifiedrange. The velocity refers to the strength at which akey is pr
217Song Mode5. TransposeThis job lets you transpose in semitones the notes inthe designated range of a specified sequence track. TrackSets the track
218Song Mode❏ Settings: –99~+0~+998. Shift EventThis job replaces all occurrences of a specific eventtype (within the designated range of the specifie
Pattern Mode219Pattern Mode Remaining MemoryThis bar graph indicates the amount of memoryavailable for recording, or the remaining memory ofthe inter
22When connected to a personal computer (MacOS® or Windows®), either directly or “chained” via anexternal hard disk (see “NOTES” regarding SCSI ID num
220Pattern Mode 3 Play Effects ThruSets FxThru (Play Effects Thru) for a track, bymoving the cursor to FX Thru line, and using DataDial or [INC]/[DEC
221Pattern ModeSteps for Setting the Play Effects1 Start pattern playback.Press [PLAY] key for pattern playback to begin. Play Effects can be set when
222Pattern Mode Clock NumberDisplays and sets the currently selected track clocknumber. Available settings will differ depending onthe current time s
223Pattern ModePattern Record ModeIn Pattern Record mode there are two methodsavailable for recording patterns, real time recording andstep recording.
224Pattern Mode No (Pattern Number)Selects the pattern number of the pattern that will berecorded. The pattern name will be displayed to theright of
225Pattern Mode5Select the track (Tr1-8) for recording with the Trackparameter. 6Select one of the following recording modes: [F6](Over Dubbing) or [F
Pattern Mode226Pattern Edit ModePress [EDIT] key on the panel while in Pattern modeto enter Pattern Edit mode. In Pattern Edit mode, youcan edit event
Pattern Mode2273Move the cursor to the location of the event that youwant to change, and edit the parameters. You can scroll through the Event List an
Pattern Mode228Press [JOB] key on the panel while in Pattern mode toenter Pattern Job mode. When you enter the PatternJob mode, the following menu wil
Pattern Mode2291. Copy PatternThis job copies all data from a source pattern to adesignated destination pattern. The pattern’s PlayEffects data and ot
23The EX5R Tone Generator will additionally require an external MIDI master keyboard or other MIDIcontroller.To ensure reliable error-free transmissio
Pattern Mode230 Src Track (source track)Sets the Mix source track. ❏ Settings: 1~8 Dst Track (Destination track)Sets the Mix destination track. ❏ Se
Pattern Mode2318. Time StretchThis job expands or compresses the timing over thedesignated range on the specified track. The operationaffects all note
Pattern Mode232 MeasureSets the measure range (beginning measure to theend measure) where Erase Measure is executed.❏ Settings: 01~16 (for the beginn
Pattern Mode233 EventsSets the type of event that will be reduced. When“Control Change” is selected, a setting parameterwill be added, and the contro
Pattern Mode2348. Chord SeparateThis job arranges chord notes in order with a specifiedinterval (within the designated range of the specifiedsequence
Pattern Mode235 Streng (Quantize Strength)❏ Settings: 0%~100% Sens (Quantize Sensitivity)❏ Settings: –100%~+000%~+100% Rate (Swing Rate)❏ Settings:
Pattern Mode236 Measure❏ Settings: 01~16 (for the beginning measure and the endmeasure) Rate❏ Settings: 000%~100%~200% Offset❏ Settings: –99~+0~+9
2378. Shift EventThis job replaces all occurrences of a specific eventtype (within the designated range of the specifiedpattern track) with some other
Arpeggio Mode238Arpeggio Mode[F1]: ARP (Settings related to playing arpeggios)[F2]: PFX (Settings related to Play Effects)[F3]: MODE (Settings related
239Arpeggio ModeTrack SectionThese settings are used to set the Mute and Play EffectsThru to “on” or “off” for each track even duringarpeggio playback
24Power-on ProcedureAlways follow proper procedure when powering-up a sound system to minimize the possibility ofdamage to the equipment (and your ear
Arpeggio Mode240 ) KeySets the keyboard mode how the arpeggio respondswhen keys are pressed. The following three modesare available:❏ Settings: sort:
Arpeggio Mode241[F2]: PFX (Play Effects)These settings are related to Play Effects. The PlayEffects function lets you temporarily adjust the velocitya
Arpeggio Mode242 UnitYou can extend or shorten each track playback time.For example, a setting of 200% will make theplayback time twice as long and r
Arpeggio Mode243In the following modes, the arpeggio reproduction isindependent of the pitch data of the arpeggiosequence. Typical arpeggiated chords
Arpeggio Mode24411: alternate2 1oct: The chord (phrase) ascends upto one octave, then descends down to the lowestnote. Slightly different from 08 abov
Arpeggio Mode245Arpeggio RecordModeIn Arpeggio Record mode there are two methodsavailable for recording arpeggio sequence data, realtime recording and
Arpeggio Mode246 Meas (Measure)Sets the measure number where recording will begin,using the Sequencer keys (the Cursors cannnot beused).❏ Settings: 0
Arpeggio Mode247The Procedure for Step Recording1 In the Arpeggio Mode screen, press [REC] toenter Arpeggio Record mode (stand-by recordstatus).Before
Arpeggio Mode248Inserting EventsYou can insert new event data that is not included inthe arpeggio sequence data.1When in the Arpeggio Mode screen (or
Arpeggio Mode249Arpeggio Job ModeHere are various jobs for user arpeggios that werecreated in Arpeggio Edit mode (or are being edited).These jobs whic
25IntroductorySectionThe Supplied Disks, Demos & Factory Set DataThe EX5, EX5R, and EX7 are supplied with four Demonstration Disks containing vari
Arpeggio Mode2506Press [ENTER]. The following pop-up menu willappear, prompting confirmation of the operation.7Press [YES] to execute the job. “Comple
Arpeggio Mode2513. Copy TrackThis job copies all data from a specified track ontoanother. The arpeggio’s Play Effects data and othersettings are also
Arpeggio Mode252 Dst Track (Destination Track)Sets the Append destination arpeggio track. ❏ Settings: 1~47. Split ArpeggioThis job splits track data
Arpeggio Mode253 TrackSets the track where Erase Measure will be executed. ❏ Settings: 1~4, all MeasureSets the measure range (beginning measure to
Arpeggio Mode2544. Thin OutThis job removes every other occurrence of adesignated non-note event from the specified trackrange. The purpose is to redu
Arpeggio Mode2556. Chord SortThis job “sorts” chordal note events (simultaneousnote events) by order of pitch. The notes can be eithersorted from the
Arpeggio Mode2561. QuantizeThis job quantizes note events over a specified range ofa designated track. You can use this feature, forexample, to correc
Arpeggio Mode257 Measure❏ Settings: 01~16 (for the beginning measure and the endmeasure) Rate❏ Settings: 000%~100%~200% Offset❏ Settings: –9999~+0
258 To Key: Oct❏ Settings:Key Number: 1~16Octave: -4~0~+3For information on the Key Number and Octave, see page240.7. CrescendoThis job gradually inc
259Disk ModeIn Disk mode you can transfer data between a floppydisk and the EX5/5R/7; you can save data to floppydisk and load data back from floppy d
263 Select File LoadPress the [F2] function key to go to the File Load menu.4 Select All DataPress the [F1] function key to select All Data. Please no
260Disk Mode• Do not open the sliding shutter and touch theexposed surface of the floppy disk inside.• Do not expose the disk to magnetic fields, such
261Disk Mode 6. SONGA “SONG” file handles all of the song data (1 song)created in Song mode as a single file. Play Effects,Track Transmit Channel, an
262Disk Mode2 Move the cursor to one of the seven types in thebasic menu, and press [ENTER] to select anoperation. Also you can directly select an ope
Disk Mode2636 Press [ENTER]. The following pop-up menu will appear, promptingconfirmation of the operation.7 Press [YES] (INC) to execute the operatio
Disk Mode264[F2]: SYN (Synth All)Saves all of the internal voice and performance data(265 voices and 128 performances) and the system dataas a single
Disk Mode265[F8]: ARP (Arpeggio)Saves all of the User arpeggio data as a single file.❏ Settings: File number (destination) Device name/directory (dest
Disk Mode266 Synth All source data (From)(If necessary select the source data device,) move thecursor to a file number, and select a source file fort
Disk Mode267 Sample destination data (To)The destination that can be selected will differdepending on the setting designated in “From.”❏ Settings: Th
Disk Mode268 Pattern destination data (To)The destination that can be selected will differdepending on the setting designated in “From.”❏ Settings: [
Disk Mode269[F5]: MKDIR (Make Directory)This operation creates a directory. It is possible to makedirectory within a directory which is called a sub-d
27IntroductorySectionRestoring the Factory Set DataIn addition to the preset voices (which cannot be erased or overwritten), the EX5, EX5R, and EX7com
270Utility ModeUtility Mode[F1]: SYN (Synthesizer Setup)The Synthesizer Setup allows you to make settings forthe entire keyboard such as the volume an
3 Arp MIDI A/B (Arpeggio MIDI A/B)Sets whether or not the arpeggio data is output fromMIDI OUT A/B to an external device. ❏ Settings: (output), (not
272Utility Mode CurveSets and changes the controller curve (displayed tothe right of the values). ❏ Settings: -6~0~+7The Control CurveDisplayed to th
[F7]: FILT (Filter)Sets whether or not a filter is applied (the signal is notinput/output) for each MIDI event. The filter can be applied either when
Utility Mode274MTC (MIDI Time Code) is a Time Code that controlsthe timing of multiple audio devices through MIDIcables. The code is made up of “ hour
275Utility Mode Device No (Device Number)Sets the MIDI device number. When sending orreceiving system exclusive messages such as bulkdump or paramete
276Utility ModeTouch EGYou can express the portion “A” with the velocity and “B”with the aftertouch. Scene Controller Assign Sets the controller for
Word Clock Sets whether the EX is used as the Word Clockmaster or as a slave. “Word Clock” meanssynchronization of the audio signal that passesthrou
Appendix278AppendixPrecautions When Installingthe Optional BoardsRemember the following precautions and install theboards properly. • To avoid using t
279AppendixPrecautions WhenPurchasing DRAM SIMMsSome of the commercially available DRAM SIMMsmay not work on the EX5/5R/7. Yamaha cannotbe held respon
28EX System OverviewThe EX system can be broadly categorized into four main blocks, as shown in the diagrambelow:1 The keyboard, controllers, and MIDI
280Appendix3Move to a position facing the rear panel of theEX5/7, and remove the screws from the optionalboard cover on the left side with a Phillipss
3Support the EXIDO1 with your hand and use thetwo screws removed in step 1 to attach the board tothe rear panel of the EX5/7. 4Use the two screws that
282AppendixHow to Install theEXDGO1 in the EX5/7Necessary Items• EXDGO1 (Digital Output Board) x 1• Flat cable x 1 (included in the EXDGO1 package)Ins
3Unplug the 2-pin power cable from the ASIB1 andremove it from the ASIB1. To remove the 2-pinpower cable, cut the cable and then pull it out fromthe h
284AppendixHow to Install the EXFLM1/DRAM SIMM in the EX5/7Necessary Items• EXFLM1 x 2 (use only in pairs)or• DRAM SIMM x 2 (use only in pairs)Make su
How to Install theOptional Board/Memory (EX5R)PreparationOn the EX5R, remove the main unit top cover for alloptional board/memory installations.For in
286AppendixHow to Install the EXIDO1in the EX5RNecessary Items• EXIDO1 (Individual Output Board) x 1• Flat cable x 1 (included in the EXIDO1 package)I
7Turn over the EXIDO1 and place face down into thesupport arms. The EXIDO1 and the EXDGO is installed in the EX5Rupside down (with the board facing do
288AppendixHow to Install the ASIB1(SCSI Interface Board) in theEX5RNecessary Items• ASIB1 (SCSI Interface Board) x 1• SCSI cable (Flat cable 50P; len
2896Connect the ASIB1 power cable that was set aside instep 4 to the CN2 connector (next to the TERMswitch) on the ASIB1. Be careful not to connect th
29IntroductorySectionExtended SynthesisOver the years Yamaha has developed a range of industry-leading music synthesis technologies,each with its indi
290How to Install the EXFLM1/DRAM SIMM in the EX5RNecessary Items• EXFLM1 x 2 (use only in pairs)or• DRAM SIMM x 2 (use only in pairs)Make sure always
Appendix291TroubleshootingThe following table provides troubleshooting hints and page references for some commonproblems. Most problems may be simply
292No arpeggiator sound.● Is each part of the arpeggiator muted? (P. 239)● Are the settings, Velocity Sensitivity and Velocity Limit appropriate? (P.
293Only one note sounds at a time.● Is the “mono” selected from Mono/Poly parameter in PARAM, COM menu (Voice Edit)? (P. 79)● (Performance) Is the &qu
LCD Messages294AppendixFailed to process the MIDI data because too much data is received at one time.InformationRemaining memory of the internal seque
295SpecificationsAppendixKEYBOARD Number of KeysTouchTONE GENERATION SYSTEMTone GeneratorsPolyphonyVOICE Voice Types Number of VoicesModesWAVE PresetU
2960~9123... (Chronological order) ... 2622H Shelf (2-High Shelving Filter) ... 872L
297Dcy 1/2 Level (Decay 1/2 Level) ... 85, 96Dcy 1/2 Time (Decay 1/2 Time) ... 85, 96Dcy 1~3 Level
298HHandling the Floppy Disk Drive(FDD) and Floppy Disk ... 259Harmonic ...
299MIDI Trns Ch ... 274MIDI-A/MIDI-B (MIDI OUT A/B) ... 192, 222Mix Tra
92-469- 3IMPORTANT SAFETY INSTRUCTIONSINFORMATION RELATING TO PERSONAL INJURY, ELECTRICAL SHOCK,AND FIRE HAZARD POSSIBILITIES HAS BEEN INCLUDED IN THI
30IntroductorySection Layered AWM VoicesIn AWM voices up to four AWM elements can be layered to create extraordinarily rich voicetextures.Virtual Aco
300Record Mode & Input Settings ... 70Recording Mode ... 195, 224, 246Record
301Thru ... 90, 93Thru Gain ...
For details of products, please contact your nearest Yamaha or theauthorized distributor listed below.Pour plus de détails sur les produits, veuillez-
Intro/E/qx 5/15/98 10:58 PM Page 16
M.D.G., EMI Division, ©Yamaha Corporation 1998V006720 903MWIP6.2-04C0 Printed in JapanOWNER’S MANUAL
Controllers & ModifiersThe input to an acoustic wind instrument comes from the player's lungs, trachea, oral cavity, andlips. In a string i
32IntroductorySection VL System Overview VL + AWM VoicesA single VL element can be combined with up to three AWM elements.EffectsElements1234VLAWMAW
33IntroductorySectionAN Synthesis (Analog Physical Modeling)Although synthesizers have come a long way since the days of VCOs (Voltage Controlled Osci
34IntroductorySection AN (Poly)+AWM Voices AN (Layer)+AWM VoicesAs shown in the diagrams below, a single AN element can be combined with up to three
35IntroductorySection FDSP Voice Element StructureIn an FDSP voice up to four AWM elements can be fed to the FDSP stage or routed directly to thenorm
36IntroductorySectionVoice & PerformanceSelectionOne of the first things you'll want to do with your EX5, EX5R, or EX7 is select and play som
37IntroductorySection2 Select a Voice or PerformanceIn the Voice mode the P1, P2, I1, and I2 memory areas can be directly selected by pressing thecorr
38IntroductorySection Alternate Selection Methods The [INC] and [DEC] KeysThe [INC] and [DEC] Keys are best used for small, step-wise changes — e.g.
39IntroductorySectionNormal Voices & Drum VoicesAWM voices can be divided into two groups : normal voices and drum voices. • A normal voice is sim
1. IMPORTANT NOTICE: DO NOT MODIFY THIS UNIT!This product, when installed as indicated in the instructionscontained in this manual, meets FCC requirem
40IntroductorySectionVoice Structure & Editing HintsAlthough the EX Extended Synthesis tone generator system is quite complicated, the overall sys
41IntroductorySectionPITCHThe PITCH stage determines the pitch of the sound. In addition to allowing the pitch of the voiceto be controlled from the k
42IntroductorySection Overall System StructureIf we now put all four elements together, and add in the all-important control and effect blocks, thesy
43IntroductorySection Element Configuration Element CombinationsAlthough the various element combinations possible with each voice type were introdu
44AN(Poly) Voices (EX5, EX5R, and EX7)A standard (Poly) AN voice can have 1 AN element and from 1 to 3 AWM elements. If you’restriving to create a cla
45AN+FDSP Voices (EX5 and EX5R only)AN+FDSP voices can have 1 AN element and from 1 to 3 FDSP elements. The FDSP stage can beapplied to any or all of
46 Element MutingAnother necessity when editing a multi-element voice is the ability to turn individual elements offor on. You might need to concentr
47IntroductorySection Relative & Absolute Controller Knob Data EntryNormally when you rotate a Controller Knob being used for data entry, the cor
48Voice Store ProcedureTo store an edited voice:1 Press the [STORE] keyAfter editing the voice as required, press the [STORE] key either while still i
49The Power of the Performance ModeThe EX Performance mode allows up to 16 different voices to be assigned to different “parts” andcombined in a numbe
PRECAUTIONSPLEASE READ CAREFULLY BEFORE PROCEEDING* Please keep these precautions in a safe place for future reference.WARNINGAlways follow the basic
50IntroductorySection Split KeyboardInstead of layering voice parts over the same keyboard range, different parts can be assigned todifferent areas o
51IntroductorySection Arpeggiator AccompanimentThe EX Arpeggiator (page 61) is capable of producing an essentially unlimited range of patternswhich c
52 Voice Editing From the Performance ModeThere may be times when you’ll want to actually edit a voice being used in the Performance moderather than
53IntroductorySectionPerformance Store ProcedureTo store an edited performance setup:1 Press the [STORE] keyAfter editing the performance setup as req
54Performance Mode DSP LimitationsThe DSP (Digital Signal Processing) system used to create the EX effects is also used by the AN,FDSP, and VL (EX5/5R
55The ControllersIn addition to the standard pitch bend and modulation wheels, the EX5 and EX7 offer a rangeof assignable controllers that can be used
56Ribbon Controller (EX5/EX7)The Ribbon Controller is a touch sensor that you control by running a finger lightly across itssurface to the left or rig
57Scene Switching & MorphingThe SCENE [1] and [2] keys can be used to memorize and recall different settings of the ControllerKnobs for the voices
IntroductorySection58 Scene Control (Scene Morphing)The term “morph” comes from the word “metamorphosis,” meaning to change from one form orshape to
59The source controllers are:The destination parameters are organized into 8 related groups, listed below. The actual parametersavailable in each grou
6The Yamaha EX5 and EX7 Music Synthesizers, and the EX5R Tone Generator, offer moremusic performance and production power than ever before available i
60Sequencer FunctionsThe EX5, EX5R, and EX7 have three separate sequencing functions suited to different purposes:● The Song ModeThe EX Song Sequencer
61● The Arpeggiator4-track arpeggio patterns — from simple to sophisticated — can be stored as performanceparameters for automatic recall and use with
62IntroductorySectionSequence Record Modes & EditingThe number and type of recording modes available is different for each EX sequencer function:●
63IntroductorySection● StepThe Step record mode lets you enter each track note-by-note, with precise control over the timing,length, and loudness of e
64Play Effects & Groove QuantizationAn important feature of all EX sequencer functions is “Play Effects,” … including “GrooveQuantization.” Play E
65The EX Effect SystemThe EX effect system is not an “extra.” It is a top-quality digital signal processing systemwhich is capable of producing effect
66Insertion EffectsTwo insertion effect units are provided in addition to the Reverb and Chorus system effect unitsdescribed above. The Effect 1 unit
67Effects In the Performance ModeIn the Performance mode the insertion effects apply to the voices exactly as they were set up in theVoice mode. The V
68DSP LimitationsThe DSP (Digital Signal Processing) system used to create the EX effects is also used by the AN,FDSP, and VL (EX5/5R only) tone gener
69SamplingThe EX Sample mode lets you “sample” sounds via a microphone or line source which can beused in AWM voice elements (samples are assigned to
7Introductory SectionThe Controls & Connectors ...8Setting Up ...
70IntroductorySection Record Mode & Input SettingsOnce your sources are connected as required (if you will be sampling from an external source),p
71 Recording the SampleAfter making sure that your source is properly connected and the input parameters and levels areset, set the Trigger Level if
72The Key Map ModeThe EX Key Map mode allows you to assign individual samples, patterns, or pattern tracks todifferent keys of the keyboard (or MIDI n
734 Specify a pattern or sampleIf you chose to map a pattern to the selected note, use the cursor keys in conjunction with the DataDial, [DEC]/[INC] k
74About The Tune ScreenPressing the [F2] key selects the Tune screen, which is only available for samples and includes twotune-related parameters: Coa
75Voice ModeReference SectionVoiceNumberVoiceNumberBank BankProgramNumberProgramNumber001 A 1 065 E 1002 A 2 066 E 2003 A 3 067 E 3004 A 4 068 E 4005
76Voice Mode4 Voice Category/NameVoice CategoryThe respective voices are organized into the two-letter-codeVoice Categories. Each Category code implie
Press [EDIT] key on the panel while in Voice mode toenter Voice Edit mode. When you enter Voice Editmode, the following menu appears. Below are the ei
DSP LimitationsThe DSP (Digital Signal Processing) system used tocreate the EX effects is also used by the AN, FDSP,and VL (EX5/5R only) tone generato
79Voice Mode Mono/PolySelects whether the voice is played monophonically(only one note at a time) or polyphonically (multiplenotes sounding simultane
SCENE21OCTAVEDOWN UPPITCH MODULATION 1 MODULATION 2A D GAINVOLUMEMODEEX5/71 OCTAVE [DOWN] and [UP] Keys (EX5 and EX7 only)Shift the pitch of the keybo
80Voice ModeSetting the Voice Name1 Press [F8] to enter the Name screen. 2 Move the [↓] cursor to the far left with the Cursorkey.3 Use [INC]/[DEC] or
81Voice Mode Wave PlaySwitches how the wave is played back. There are fivechoices: “FwdLp,” “FwdLpEx,” “FwdNoLp,”“RevNoLp” or “default.” ❏ Settings:
82Voice Mode[F8]: ZONESets the zone of each element (the keyboard andvelocity ranges within which the sounds are played). Adifferent zone can be set f
83Voice Mode[F3]: PITCHThe Pitch parameters adjust the pitch of the wave andconfigures the tuning system. There are three menuswith various parameters
84Voice Mode Micro TuningSets the Micro Tuning (tuning system, ortemperament) each element will use. Beginning withthe standard tuning “equal tempera
85Voice Mode Time ScaleThe Time Scale function determines the speed ofchange in the PEG according to the pitch played onthe keyboard. When the Time S
86Voice Mode[F4]: FILT (Filter) The Filter parameters configure the filter setting whichcan be applied to each element to change the timbre ofthe soun
87Voice Mode High/Low Gain Vel (High/Low Gain Velocity) Sets the velocity sensitivity for signal levelsdesignated by the High Gain and Low Gain. When
88Voice Mode High1/2 GainSets the signal levels for the frequencies passingabove the High1/2 Freq points. ❏ Settings: –16~0~+16 High1/2 Gain Vel (Hi
89Voice ModeHPF (High Pass Filter)The HPF passes the signals above the specified cutofffrequency set in the Freq parameter (below), and cutsthe signal
9IntroductorySection123456POWEREXITSHIFTTONE GENERATORREALTIME CONTROLEXTENDED SYNTHESIS1 2 3 4 5 6VOICE PERFORM SONG PATTERN SA MPLEJOBLMONO RBREATH
90Voice ModePEQ (Parametric Equalizer) The PEQ increases or decreases the signal levelsaround the frequency designated in Freq (see below)using the Ga
91Voice Mode[F5]: DCF (Dynamic Control Filter) Configures the parameters for the Dynamic ControlFilter. There are various kinds of filters that change
92Voice Mode Thru GainDetermines the amount of the signals that does notpass through the filter, or the original dry sound.❏ Settings: 0~255The Thru
93Voice ModeLPF6(Low Pass Filter 6):-6dB/oct low pass filter-type digital dynamic filter with noresonance. HPF (High Pass Filter) The HPF filter passe
94Voice Mode F1/2 Vel Freq (Filter 1/2 Velocity Frequency) Sets the velocity sensitivity for the cutoff frequencyparameter. When F1/2 Vel Freq is set
95Voice Mode[F8]: EG (Filter Envelope Generator) Sets the FEG, which determines how the timbre of thesound will change over time, from when the key is
96Voice Mode L (Loop)Sets the loop point for the FEG. As seen in theFOLLOWING diagram, this function sets theposition to be returned to after reachin
97Voice Mode Level KeyFollowSets the Level KeyFollow for each element. The LevelKeyFollow function determines the output level inaccordance with the
98Voice ModeSetting the Amplitude ScalingYou can set the note (pitch) and the offset level foreach break point (BP1-4), as shown in the followingexamp
99Voice Mode Decay Level Vel (Decay Level Velocity)Increase or decrease the Decay Level with thevelocity.❏ Settings: –7~0~+7 Attack ModeSelects the
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