YAMAHAMUSIC SYNTHESIZER
10.2(Fl)Modulation effect 1 set (Data)10210.2(F2) Modulation effect 1 set(Parameters)10310.4 (Fl) Reverb effect 1 set (Data)10310.4(F2)Reverb effect 1
VOICE EDIT MODEThe organization of Voice Edit mode will depend on whether the voice is a Normal voice or a Drum voice.Specify theCommon data editVoice
VOICE EDIT MODECompareWhen you are in edit mode but have have not yet Note:modified the data, a small square is displayed atthe left of the voice numb
VOICE EDIT MODEElement on/offWhen editing a voice which uses two or more ele-ments, it is often useful to hear only the element be-ing edited. At any
VOICE EDIT MODEVoice mode selectSummary: The voice mode setting determineswhether a voice will consist of one two or fourAWM or AFM elements (modes 1-
VOICE EDIT MODECommon dataCOMMON DATACommon data job directoryJUMP #201Summary: This job directory shows the jobs con-taining data that affects all el
VOICE EDIT MODEElement level (0...127) E1-E4: These deter-mine the volume level of each element. Press F2,F4, F6, F8 to move the cursor to elements 1-
VOICE EDIT MODECOMMON DATA4. Note limitJUMP #205Summary: Specify the range of notes that will playeach element.Procedure:From: voice common job direct
VOICE EDIT MODEHigh Velocity Limit (1...127): This is thehighest key-on velocity for which the elementwill sound.Press F1-F4 to move the cursor to ele
VOICE EDIT MODEPreset Dynamic Pan data#123456789101112131415161718192021222324252627282930313233343536NameCenterRight 6Right 5Right 4Right 3Right 2Rig
VOICE EDIT MODECOMMON DATA / ELEMENT DYNAMIC PAN6.0.1 Copy pan dataSummary: This function copies dynamic pan datafrom another memory into an Internal
3.Modify velocity 1874.Crescendo 1885.Transpose 1896.Thin out 1897.Erase event 1908.Note shift 1909.Move clock 19110.Copy measure 19111.Erase measure
VOICE EDIT MODECOMMON DATA / ELEMENT DYNAMIC PAN6.2 Pan EGSummary: Specify how the element will be pannedover time, starting when each note is played.
VOICE EDIT MODECOMMON DATA / ELEMENT DYNAMIC PAN6.3 Pan nameSummary: Specify a ten-character name for theinternal Pan data memory being edited.Procedu
VOICE EDIT MODERandom Pitch Depth (0...7): For a setting of 0, akey will produce the same pitch each time it ispressed. For settings of 1...7, a key w
VOICE EDIT MODE04: Reverb Effect 1 Set: Select an effect typeand set parameters for reverb effect 1. See10.4 (F1) Reverb effect 1 set.05: Reverb Effec
VOICE EDIT MODECOMMON DATA / EFFECT SET10.1.1 Copy voice effectSummary: This function copies Effect data fromanother voice into the effect data of the
VOICE EDIT MODECOMMON DATA / EFFECT SET10.2 (F2) Modulation effect 1 set (Parameters)JUMP #214Summary: Set effect parameters of the effect typeselecte
Effect Type: Forty types of effects can beselected for the reverb effect unit. Refer to thelist of reverb-type effects in the following section10.4 (F
VOICE EDIT MODE13:Doubler 2Lch Delay Time (0.1...50 ms)Rch Delay Time (0.1...50 ms)L.P.F. (1.25... 12 KHz, Thru)14:Ping-Pong EchoDelay Time (0.1... 15
VOICE EDIT MODE40:Ind. Reverb & DelayLch Reverb Time (0.3... 10.0 sec)Rch Delay Time (0.1... 152 ms)Rch Feedback Gain (0...99%)Reverb effect param
VOICE EDIT MODEPressing F1 (Sel) will move the cursor to MicroTuning Select. Pressing F2-F5 will move the cur-sor to Element 1-4.Remarks: As with Pan
VOICE EDIT MODECOMMON DATA / MICRO TUNING SET11.0 Micro tuning editJUMP #222Summary: This function allows you to edit thecurrently selected Micro Tuni
VOICE EDIT MODECOMMON DATA / MICRO TUNING SET11.1 Micro tuning dataJUMP #223Summary: Edit the tuning for each note of theselected micro tuning data.Pr
VOICE EDIT MODECOMMON DATA12. (F1) Controller set (Pitch bend)JUMP #225Summary: Specify the range over which the PITCHwheel and After Touch will affec
Fixed controllers: The control numbers transmittedby the following four controllers built into theSY77 are fixed, and cannot be changed. Whenthese con
VOICE EDIT MODEPan LFO Depth (0...127): This determines therange over which the specified controller willregulate the depth of the Pan LFO. When this
VOICE EDIT MODEMIDI Ctrl No. & Device (0...120, Aftertouch):These settings determine which controllers willregulate each parameter.To make control
VOICE EDIT MODEThis function sets all voice common data values tothe minimum or simplest possible setting. Whencreating your own new voices, it is usu
VOICE EDIT MODECOMMON DATA16. Recall voiceSummary: Recall the previously edited voice data.Procedure:From: Voice Common job (JUMP #201)directorySelect
VOICE EDIT MODEAFM element dataAFM ELEMENT DATAAFM element job directoryJUMP #230Summary: This job directory shows the editing jobsfor an AFM element.
VOICE EDIT MODEAFM ELEMENT DATAOperator on/offSummary: Any time while editing an AFM element,you can turn the output of each operator off/on.This is u
1
VOICE EDIT MODESource Voice Select: Specify the memory(internal, card, preset 1 or preset 2), the bankA-D, and the number 1-16 of the voice fromwhich
VOICE EDIT MODEAlgorithm Number (1...45): Select the algorithmto determine the "arrangement" of the sixoperators in an AFM element. Refer to
VOICE EDIT MODEAFM ELEMENT DATA1. (F2) AFM algorithm (External input)JUMP #232Summary: Modulate an operator from an externalsource such as AWM wavefor
VOICE EDIT MODEInl Level, In2 Level (0...7): Adjust the inputlevel of Inl and In2 for each operator.If an operator input is not used, the Src will dis
VOICE EDIT MODE122
VOICE EDIT MODEAFM ELEMENT DATA3. (F1) AFM operator EG (Each operator)JUMP #236Summary: Make EG settings for a single operatorwhile viewing a graphic
VOICE EDIT MODEPress F3 (Rate) to set EG rates. Press F4 (Lvl)to set EG levels.To change the range of the EG graphic display,hold SHIFT and press F1-F
VOICE EDIT MODEAFM ELEMENT DATA3. (F2) AFM operator EG (All operators)JUMP #238Summary: Make operator EG settings for all oper-ators while viewing the
VOICE EDIT MODEvary across the keyboard. When the cursor islocated at note, you can press F7 (Kbd) andpress a key to enter the new note setting.Output
VOICE EDIT MODEAFM ELEMENT DATA5. AFM sensitivityJUMP #243Summary: These settings determine how eachoperator will be affected by key-on velocity andby
2
VOICE EDIT MODEWave (triangle, saw down, saw up, square,sine, sample&hold): This selects the wave(shape of modulation) produced by the MainLFO. Th
VOICE EDIT MODESpeed (0...99): The speed of the LFO modula-tion. Higher settings result in faster modulation.The speed of the sample&hold wave wil
VOICE EDIT MODEVelocity Sw (velocity switch): When this is "on",strongly played notes will cause the pitch EG tochange over a greater range.
VOICE EDIT MODEAFM ELEMENT DATA8. AFM filter Summary: The two filters of each element can beused to control the tone in various ways.Proced
VOICE EDIT MODEFilter 2 Type (Thru, LPF): Filter 2 can be usedonly as a LPF.Cutoff Freq (HPF = 0 Hz ... 11.66kHz(0...114); LPF = 0 Hz ... 22.43 kHz (0
VOICE EDIT MODEResonance: Resonance lowers the level of thesound below (for HPF) or above (for LPF) thecutoff frequency, creating an increased peak of
VOICE EDIT MODEThis indicates the type of the filter being edited,and its cutoff frequency. The cutoff frequency canbe modified from this job, but to
VOICE EDIT MODERS (Rate Scaling -7...+7): Rate Scaling allowsthe filter EG rates to be increased or decreaseddepending on the key that is played. For
VOICE EDIT MODEInitialized settings for AFM element data01 Algorithm SetAlgorithm number = 30Feedback 1 = none (free)Feedback 2 = none (free)Feedback
VOICE EDIT MODEAFM ELEMENT DATA16. Recall voiceSummary: Recall all data of the previously editedvoice.Procedure:From: AFM Element job (JUMP #230)direc
INTRODUCING THE SY77This section will tell you how to play the sounds, introduce you to the main features of theSY77, and explain basic operation.Cont
VOICE EDIT MODEAWM element dataAWM ELEMENT DATAAWM element job directoryJUMP #256Summary: This directory shows the jobs which editAWM element data.Pro
VOICE EDIT MODEThis copy operation is identical to the operationexplained in AFM element data. Copy element(page 117). Please refer to that section fo
VOICE EDIT MODEPreset waveforms: The preset waveforms in ROMcan be broadly divided into the following sixcategories.Multi-sampled Acoustic instruments
VOICE EDIT MODEAWM ELEMENT DATA2. AWM EGJUMP #258Summary: This determines how the volume of anAWM element will change over time.Procedure:From: AWM El
VOICE EDIT MODEIn hold mode the AWM EG level will begin atmaximum and stay mere for the duration of thespecified hold time HT. When the hold time hase
VOICE EDIT MODEBreak Point 1-4 (BP1-4): Note (C-2...G8) andOffset (-127...+127) of each break point deter-mine how the level specified in Voice common
VOICE EDIT MODENegative settings (-1...-7) are effective only forEG Bias. When Amplitude Modulation Sensi-tivity is set to a negative value, the contr
VOICE EDIT MODEFilter Modulation Depth: For this setting to havean effect, the Ctrl setting of a filter must be setto "LFO", and the LFO Cut
VOICE EDIT MODEThis indicates the EG segment ("seg1-3" or"rel1") from which the pitch EG graphic displaybegins. If the EG is too l
VOICE EDIT MODEAWM ELEMENT DATA15. Initialize AWM elementSummary: Initialize the AWM Element data beingedited to a set of basic values.Procedure:From:
How to setup and playThe first thing you will probably want to do is play the voices (sounds) of your new SY77. Here’s how toselect and play the SY77’
VOICE EDIT MODE07 AWM FilterResonance = 0Cutoff Mod Sens =+0Keyon Velocity Sens = ±0*** following data is same for both filters ***Filter Type = thruF
VOICE EDIT MODEDrum set dataDRUM SET DATADrum set job directorySummary: This job directory shows the jobs con-taining data for a drum voice.Procedure:
VOICE EDIT MODEDRUM SET DATA2. Wave data setSummary: Select a waveform for each key of theSY77's 61-note keyboard, and specify tuningand pan for
VOICE EDIT MODEDRUM SET DATA3. Effect setSummary: Specify how the four DSP effect units willbe connected, select an effect type for each unit,and make
VOICE EDIT MODEDRUM SET DATA5. Voice nameSummary: Specify a ten-character name for thevoice being edited. In voice play mode this voicename will be di
VOICE EDIT MODEKey notenumberC1C#1D1D#1E1F1F#1G1G#1A1A#1B1C2C#2D2D#2E2F2F#2G2G#2A2A#2B2C3C#3D3D#3E3F3F#3G3G#3A3A#3B3C4C#4Waveform(preset)96 BASS DRUM
MULTI PLAY MODEMULTI PLAY MODEMulti mode allows the SY77 to function as sixteen completely independent synthesizers.In multi play mode you can do the
MULTI PLAY MODEMulti mode allows the SY77 to function as sixteen completely independent synthesizers, each being con-trolled on its own MIDI channel.
MULTI PLAY MODEMulti selectPress MULTI to enter multi play mode. The followingLCD will appear.MULTI: This indicates that you are in Multi Playmode.Mul
If we count from the beginning of the bank, this is Voice number 1.The voice name is “GrandPiano”.You will learn about the other parts of the display
MULTI PLAY MODECopy multiSummary: Anytime in multi play mode you can copythe currently selected multi to another multimemory.Procedure:From: multi pla
MULTI EDIT MODEMULTI EDIT MODEThis section explains the details of all Multi Edit parameters.159
MULTI EDIT MODEFrom multi play mode press EDIT to enter multi edit mode. Unlike voice edit mode, multi edit mode has onlya single job directory.You ca
MULTI EDIT MODECompareWhen you are in edit mode but have have not yetmodified the data, a small square is displayed atthe left of the multi number to
MULTI EDIT MODEPressing F1-F8 will select the corresponding job1-8. Holding SHIFT and pressing F7 or F8 willselect job 15 or 16.01: Voice (Voice Selec
MULTI EDIT MODESince the SY77's sequencer can be used at any timeeven while editing a voice or multi, you can use thisfunction to edit one of the
MULTI EDIT MODESelected Voice: This displays the number andname of the voice played by the multi channelwhere the cursor is located.Voice Tuning (-63.
MULTI EDIT MODEVoice Static Pan (VC or -31...+31 =left...right): Set the static pan position for eachvoice played by the sixteen channels of themulti.
MULTI EDIT MODEMove the cursor in this area to select a job.01: Effect Mode Select: Specify how the foureffect units will be connected. (JUMP #413)02:
MULTI EDIT MODEThis function sets all multi data values to the mini-mum or simplest possible setting. When you arecreating a new multi it is often con
How to load and play the disk demo songsThe disk included with the SY77 contains demo songs which take advantage of its capabilities. Here’s howto loa
SONG MODESONG MODESong mode allows you to record up to 15 tracks, with each track containing an independentmusical part. These tracks can be edited in
SONG MODEIn song mode you can play back and record Tracks. Each track contains an independent musical part. TheSY77's sequencer has 16 tracks and
SONG MODEHow song play mode and song edit mode are organizedFrom the Song Play display you can press P6 toenter the Song Edit Job job directory, F7 to
SONG MODESong playSummary: This is where you will playback the song.You can also make settings for the metronomeand synchronization.Procedure:From: an
SONG MODEIn addition to LOCATE, the following keys can beused while the sequencer is stopped to movebackwards and forwards in the song.Move to the beg
SONG MODESong recordSummary: This is where you make settings inpreparation for recording a song. You can specifythe mode and type of recording, set th
SONG MODEIf you are using an external MIDI sequencerand want the SY77's sequencer to play insynchronization with it, set this to MIDI so thatMIDI
SONG MODE(30...250): While recording you can move thecursor here to modify the tempo.Used (0...100%): As you record this will in-crease to show the am
SONG MODESONG RECORDStep recordingSummary: In song step record mode, notes will berecorded one by one with the specified timevalue, regardless of the
Enter song play mode and7.Press SONG to make the SONG LED light red. A display like the following willplayback the songappear. (The song name and othe
SONG MODEDot (numeric key 9): To dot the current notevalue press numeric key 9. The current notevalue will be extended by 50%.Tie (numeric key "-
SONG MODESong editSummary: In song edit mode you can edit individualevents that have been recorded in tracks 1-15.Procedure:From: song mode when the S
SONG MODEMeasure (001...999): This indicates the mea-sure that is displayed. You can move the cursorhere and select another measure, or use thesequenc
SONG MODEChange the data values: The following sectionSong edit (data insert) explains the values whichcan be modified for each type of data. After mo
SONG MODEPitch bend: To enter pitch bend data hold SHIFT andpress F3 (PB). The following display will appear,and you can move the cursor to specify th
SONG MODEEach part in track 16 can be either a patternnumber, a begin repeat mark or an endrepeat mark With the cursor located here,specify the data t
SONG MODEInsert part: To insert a new part into the track,press F7 (Ins). The lower lines of the displaywill change as follows.Delete part: To delete
SONG MODESong edit jobsJUMP #600Summary: The song edit job job directory containsvarious operations which allow you to edit thedata in specified measu
SONG MODESONG EDIT JOBS1. QuantizeSummary: This operation adjusts the timing of eachevent in the specified measures of the track tothe nearest interva
SONG MODE100% will result in no change. A rate of 200%will make all gate times twice as long. A rate of0% will set a gate time of 1.Offset (-99...+99)
SUPPLEMENTAL MARKING INFORMATIONYamaha Digital Musical Instrument Products will have either a label similar to the graphic shown below or amolded/stam
How to record a songThe SY77 can function as 16 independent synthesizers, and also contains a built-in 16 track sequencer.This allows you to create si
SONG MODERemarks: Each note event in a track has a note-onvelocity which determines the force with whichthe note is played. The velocity has a range o
SONG MODESONG EDIT JOBS5. Transpose Summary: This operation transposes all notes inspecified measures of the track by a specifiedinterval.Procedure:Fr
SONG MODESONG EDIT JOBS7. Erase eventSummary: This operation erases all data of aspecified type from specified measures of thetrack.Procedure:From: so
SONG MODESONG EDIT JOBS9. Move clockSummary: This operation moves the specified mea-sures of the track forward or backward in time.Procedure:From: son
SONG MODEusing the Copy Measure operation with settingsof "Source = 002...004", "Destmation=006",and "Copy=l" would chan
SONG MODESONG EDIT JOBS12. Delete measure JUMP #612Summary: This operation deletes the specifiedmeasures from one or more selected tracks, andmoves th
SONG MODEExample: For track data as shown in the followingdiagram,using the Create Measure operation with set-tings of "Area = 002...004" wo
SONG MODEThere are no parameters to set for this operation.Use the memory select 1-16 buttons to specify thetrack(s) to be erased. The LEDs of selecte
SONG MODESong setup jobsJUMP #617Summary: Song setup parameters affect the overallfunctioning of the sequencer.Procedure:From: song play mode or song
SONG MODESONG SETUP JOBS2. Output channel Summary: Specify the MIDI channel on which eachtrack of the sequencer will transmit its data.Procedure:From:
Prepare for recording4.PressSONG. The SONG LED will light red and the following display willappear.5.PressRECORD to get the following display.Record t
SONG MODESONG SETUP JOBS5. Clock/BeatSummary: Set the number of clocks per beat thatwill be displayed in editing.Procedure:From: song setup job direct
SONG MODESong nameJUMP #623Summary: The sequencer song can be given aneight-character name, which will be displayed insong play or song record mode.Pr
PATTERN MODEPATTERN MODEPattern mode allows you to record and playback Patterns of 1 to 32 measures. These pat-terns can be edited in various ways, an
PATTERN MODEIn pattern mode you can record and playback Patterns of 1 to 32 measures. Editing functions in song modeallow you to place these patterns
PATTERN MODEHow pattern play mode and pattern edit mode are organizedFrom the Pattern Play display you can press F6 toenter the Pattern Edit Job job
PATTERN MODEPattern playSummary: In pattern play mode you can select andplayback any pattern 01-99. You can also makesettings for the click (metronome
PATTERN MODEPattern recordSummary: In pattern record mode you can makesettings in preparation to recording a pattern.You can specify either realtime o
PATTERN MODEPattern recording procedure:1. Select the pattern to record.2. If the selected pattern has not yet beenrecorded, specify the time signatur
PATTERN MODEPATTERN RECORDPattern step recordSummary: In step recording the notes you play willbe recorded at intervals of the specified step,regardle
About the SY77: RCM hybrid synthesisThe SY77’s RCM hybrid tone generation system fuses the realism of digital samples with the expressivepower of FM.
PATTERN MODERecording procedure:Tie (numeric key "-"): To extend the durationof the previously entered note, press TIE. Theduration of the n
PATTERN MODEPattern editSummary: This is where you edit individual eventsthat have been recorded in a pattern.Procedure:From: pattern play or pattern
PATTERN MODEPattern edit jobsJUMP #700Summary: Pattern edit jobs allow you to copy a pat-tern to another pattern, copy data from a trackinto a pattern
PATTERN MODEPATTERN EDIT JOBS2. Get patternJUMP #702Summary: Copy data from specified measures of atrack 1-15 into a pattern.Procedure:From: the patte
PATTERN MODEPATTERN EDIT JOBS4. Put chain patternJUMP #704Summary: Copy the data of all patterns used bytrack 16 (the pattern track) into a specified
PATTERN MODEPattern setup jobsJUMP #705Summary: Setup parameters affect the overall func-tioning of the sequencer.Procedure:From: the pattern play or
PATTERN MODEClear patternJUMP #711Summary: All data can be cleared from anyspecified pattern or from all patterns 01-99.Procedure:From: the pattern pl
UTILITY MODEUTILITY MODEIn utility mode you can make settings that affect the SY77's overall system, make settingsfor MIDI transmission and recep
UTILITY MODEIn Utility mode you can make settings that affect theSY77's overall system, make settings for MIDItransmission and reception, transmi
UTILITY MODESystem utilityJUMP #800Summary: System utility settings affect the entireSY77 system.Procedure:From: MIDI Utility, Card Utility, or Disk U
Traditional FM: The AFM tone generator can be used alone to produce anysound that the DX series was capable of, and much more.AWM sample playback: The
UTILITY MODE3. EasyOutputKey velocity- - - is the Normalvelocity curveFixed Velocity (off, 1...127): When this is set"off", the SY77 tone ge
UTILITY MODESYSTEM UTILITY3. ControllersJUMP #803Summary: The MODULATION 2 wheel and an op-tional footswitch connected to the FOOT SWITCHjack will tra
UTILITY MODESYSTEM UTILITY4. Edit confirmJUMP #804Summary: The "Are you sure?" message thatappears when you store, recall, or initialize dat
UTILITY MODEMIDI utilityJUMP #806Summary: MIDI utility settings determine howMIDI data is transmitted and received.Procedure:From: System Utility, Car
UTILITY MODEBulk Protect (off, on): The SY77 is able toreceive system exclusive bulk data at any time,and the newly received data will replace the dat
UTILITY MODEProgram change = direct: This allows any voice ormulti memory to be selected using programchanges. Program changes 0-116 will bereceived a
UTILITY MODE1 Voice: If you select 07:1 Voice and press F8 (Dir)a directory of the sixteen voices in the currentlyselected bank will appear. Select a
UTILITY MODECard utilityJUMP #812Summary: Card utility jobs allow you to transferdata to and from a card, and to format a card toaccept SY77 data.Proc
UTILITY MODECARD UTILITY2. Load from cardJUMP #814Summary: Synthesizer data can be loaded from aRAM or ROM card.Procedure:From: card utility job direc
UTILITY MODEDisk utilityJUMP #816Summary: Disk utility operations allow you totransfer data to and from a disk, and to format adisk to accept SY77 dat
About the SY77: AFM and AWM voicesG-8The SY77 produces sound using two proprietary Yamaha technologies; Advanced Frequency Modulation(AFM) synthesis a
UTILITY MODE1. Move the cursor to the type of data you wish tosave and then press ENTER to get the followingdisplay.If you want to save the data to th
UTILITY MODEDISK UTILITY2. Load from diskJUMP #817Summary: Synthesizer and sequencer data can beloaded from disk.Procedure:From: disk utility job dire
2303. Format diskUTILITY MODE3. To select the destination into which the selectedvoice (multi) will be loaded, press F2 (Dst) thebank A-D (only when l
UTILITY MODEDISK UTILITY4. Backup diskJUMP #819Summary: Use this operation to make backup disksfor important data.Procedure:From: disk utility job dir
UTILITY MODE1. After selecting the type of file you wish torename, press ENTER and the names of all filesof the selected type will be displayed.2. Mov
UTILITY MODETotal: The total number of files on the diskUsed: The amount of disk space occupied by filesFree: The amount of unused disk spaceAll: The
APPENDIX235
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APPENDIXAPPENDIXThis section contains various supplementary information that may be useful to advancedusers or programmers.Contents of this section pa
Play up to 16 AFM notesand 16 AWM notes atonceA Drum voice consists of61 percussive soundsThe one two or four elements in a voice can produce many typ
APPENDIXExplanation of the preset voicesPreset 1A-1 GrandPiano: Standard grand piano.A-2 Arianne: Warm synth and sample hybrid pad.MW1 = vibrato.A-3 D
APPENDIXC-4 Brass 1 Sct: Bright brass trumpet section.C-5 1980 Brass: Analog synth brass soundpopular from the end of the 70's through thebeginni
APPENDIXA-16 BreathBass: Bass with superimposed breathychorus, good for slow exposed bass lines.This voice will also play well in higheroctaves. After
APPENDIXD-11 AnnaPad: Spacious, soft pad.D-12 Gosh!: Steamy comping sound with filtersweep. The two elements pan in oppositedirections. Aftertouch = v
APPENDIXUsing RCM hybrid synthesisSuggestions for using AWM + AFM (Voice modes 9 & 10)The ability to use an AWM voice as an input to anoperator is
APPENDIXSelect: Freq Mode and use -1+1 to change"ratio" to "fixed"Select: Coarse and use -1 +1 to change 1.0 to0.00Press: Operator
APPENDIXError messagesMIDIMIDI buffer full !When the SY77 attempted to receive or transmita large amount of MIDI data, its handlingcapacity was exceed
APPENDIXDiskDisk not ready !The disk is not correctly inserted into the diskdrive.Illegal change!During the backup operation, the Original andback up
APPENDIXOtherUse bank D!4 element voices can be stored (or copied) onlyto bank D.Please stop sequencer!Please stop the sequencer and try the operation
APPENDIXMulti data blank chartMULT I DATAVoice NameVoioce VolumeVoioce TuningVoioce Note ShiftVoioce Static PanVoioce Output SelectEffect ModeEffect T
About the SY77: filter, pan, and effectsEach of the one two or four elements in a voice has two independent digital filters, and is sent through itsow
APPENDIXSpecificationsTone generator: Realtime Convolution and Modu-lation (RCM)AWM2: 16 bit linear waveform data, maximum48 kHz sampling frequencyAFM
APPENDIXIndex-1/+1 keys 21, 28AFM, block diagram of element 60, edit jobs 116,filter 131, in RCM hybrid synthesis 10, initializeelement 135, LFO (main
APPENDIXEdit, confirm on/off 220, modes 24, pattern 209,pattern jobs 210, sequence editing jobs 17, song46, 179, song job 48, song graph 179, song dat
APPENDIXMove around the SY77, how to 24Move clock 191Multi, compare 161, copy 158, directory 157, edit jobdirectory 161, effect 37, 165, explanation o
APPENDIXSimultaneous note capacity of sequencer 173Slider, data entry, see Data entry sliderSong edit job, directory 185, using a 48Song, clear 195, e
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IMPORTANTSAFETY AND INSTALLATION INSTRUCTIONSINFORMATION RELATING TO POSSIBLE PERSONAL INJURY, ELECTRIC SHOCK, ANDFIRE HAZARD POSSIBILITIES HAS BEEN I
SPECIAL MESSAGE SECTIONELECTROMAGNETIC INTERFERENCE (RFI): YourYamaha Digital Musical Instrument Proapplicable regu-lations. However, if it is Install
AFM x AWM x Filtering =The SY77 can utilize most of the programming techniques of previous synthe-the SY77sizers; FM, sample playback, and realtime fi
About the SY77: multi-timbral sequencingIn Multi mode, the SY77 acts as 16 synthesizers, each able to be controlled independently and produce itsown s
Sequence editing jobsA wide variety of “sequence editing jobs” are provided to allow you to modifythe musical data that has been recorded.lTracks can
JOB TABLEYAMAHAAFM element data#230AWM element data #256#231#232#233#234#235#236~237#238~240#241#242#243244#245#246#247#248#249#250#251#252~253#254~25
Front panel: left sideIn order to understand the rest of this manual and take full advantage of the SY77, you will need to knowthe names and uses of t
:Move to the beginning of the song: Move back one measure (press andhold to rewind)LOCATE : Move to a previously specifiedlocation: Move forward one m
Front panel: right sideThis page explains the front panel features to the right of the LCD.20
PageThese keys move to the next or previous functionwithin the same level; i.e., they move from branchto branch of the tree of functions.Jump/Mark:The
Rear panelIn order to connect the SY77 to other devices (an amp/speaker system, MIDI equipment, footswitches,etc.), you will need to know the names an
Sustain:Foot switch:Phones:Output 1/1+2 (L/MONO, R):Output 2 (L, R):Power switch:Power cable:An optional foot switch (FC4, FC5) can be connected here
How to move around: job directoriesThe functions of the SY77 are organized into five main Modes and four editing modes. Some modes have aJob Directory
To return to the job directory, press EXIT.Function keys (4)Sometimes a job will be divided into two or more screens. For example,“2.Volume” is divide
How to move around: the jump functionIf you already know the exact function you need to use, it is possible to Jump directly to a specific pagenumber
1.Hold down the SHIFT key and press JUMP. The current page will be marked,and the page number will displayed in inverse with a triangle mark to indi-c
GLOBAL VIEWYAMAHAElement LevelElement DetuneNote ShiftVelocity LimitElement PanOutput SelectRandomPortamentoEffect SelectMicro TuneControllerVoice Nam
How to enter dataTo select a voice, adjust a parameter, or give a name to a newly created setting, you will need to entervarious types of data into th
Data entry wheelIf you want to decrease or increase the existing data value by a significantamount, use the data entry wheel. As you rotate the wheel
How to use the numeric key padThe numeric key pad can be used to enter an absolute data value, and also to enter characters for amemory name or disk f
(Space) ! ” # $ % & ’ ( ) * + , - . / 0~9 : ;< = > ? @ A~Z [ \ ] ^ _ ` a~z { | } ~ (Space.)Use the keys to move the cursor, and enter charac
HOW TO USE THE SEQUENCERThis section is a step by step explanation of how to create a song using the SY77’s built-insequencer. By using the sequencer
How the sequencer controls the tone generatorAlthough the SY77’s tone generator and sequencer are contained in the same unit, these two are indepen-de
Fifteen tracks + patternEach track 1-15 contains an independent musical performance; notes, pitchtrack + patterns = onebends, controller movement, and
Set up a multiWhen the SY77’s tone generator is used in Multi mode, it will function as 16 independent synthesizers. Thisallows each track of the sequ
Make effect settings forthe multiPress F7 (07) to select 07:Effect from the Multi Edit job directory and then pressF1 to select 01:Effect Mode Select
YAMAHAAWM Element Edit ReferenceAWM element edit jobs1.AWM Waveform Set#2572.AWM Amplitude EG#2583.AWM Output#2594. AWM Sensitivity#2605. AWM LFO#2616
Create rhythm patternsPattern mode allows you to create short phrases of 1-32 measures. These patterns can later be placed intrack 16 (the pattern tra
Place the patterns in the pattern trackEditing functions in song mode allow you to place previously created patterns into track 16 (the patterntrack)
Realtime recordingIn realtime recording the notes you play will be recorded in the exact timing with which you play them.Make settings forrealtime rec
In this way, record all the tracks of the song. As you record each track you willhear the previously recorded tracks playback. The multi we created in
Punch-in recordingIn punch-in recording the notes you play will be recorded in the exact timing with with you play them, butonly over the measures you
Song editingSong edit mode allows you to modify, insert, or delete individual events that have been recorded in tracks1-15.When to use song editAs exp
Press ENTER to insert the program change data. In the same way, insert anotherprogram change number 1 at the beginning of the track (measure 001-01-00
YAMAHAAFM Element Edit ReferenceAFM element edit jobs1.Algorithm(Form)#231(Extr)#232(Inpt)#2332.Oscillator#2353.AFM EG#236...2394.AFM operator output#
Using a song edit jobSong edit jobs allow you to make overall changes in specified measures of a track, and to copy, erase,delete, insert, or apply ot
Saving your sequence to diskSince the sequencer memory can contain only one song, you will need to save the song to disk beforecreating another song.
Specify a filenamePress F7 (Name). This allows you to give an eight character name to the file.Save the data to diskSelect 03:Sequencer All, and press
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HOW TO EDIT A VOICEThis section explains how to edit an existing voice or create a new voice from scratch.Although it is possible to enjoy the SY77 ju
What is a VoiceEach Normal voice consists of settings for one two or four AFM or AWM elements (Element data) andsettings which affect the entire voice
A drum voice uses 61AWM samplesVoices created using mode 11 will, have a different AWM sample assigned toeach of the 61 keys (C1-C6) of the SY77. Each
What is an AWM elementAn AWM element consists of four main blocks. The Waveform block plays back a sampled sound anddetermines the pitch, the Filter b
The waveform blockdetermines the pitch andbasic toneThe filter block modifiesthe toneThe amplifier blockmodifies the volumeThe pan block moves thesoun
* Keyboard *SEQUENCERTONE GENERATORThe sequencer is always in The tone generator is always ineither Song or Pattern mode.either Multi or Voice mode.So
The basics of FM synthesisFM synthesis is a patented Yamaha method for using Frequency Modulation (FM) to produce complexwaveforms that can be control
An algorithm is anIn Yamaha FM synthesizers, each oscillator has its own Envelope Generatorarrangement of six(EG) to vary its output level over time.
What is an AFM elementAn AFM element consists of four main blocks. The FM block uses six operators to create a complexsound and determines the pitch a
The filter block modifiesthe toneThe amplifier blockmodifies the volumeThe pan block moves thesoundlPitch EG determines how each note will change in p
The process of voice editingEditing a voice is a three-step process; select a voice, modify parameters as necessary, and store theedited voice. If you
3.Store the edited voiceWhen you have finished editing, you must store the voice if you want to keep it.After you finish editing, exit voice edit mode
How voice edit mode is organizedThe parameters of a voice are organized into two or more Job Directories, depending on the voice mode.Each job directo
How to select a jobSuppose that you are editing a normal voice and want to edit the Note Shift Set-tings for each element. Press F2 to select the Voic
Simple editing: reverb (Effect)The DSP effect unit adds chorus, echo, reverb, and other effects of spatial ambience. Adjusting the effectis an easy wa
Play the keyboard and notice the swirling or swishing effect. If the effect is notnoticeable, move the cursor to Effect Balance or Output Level and se
Thank you for purchasing the Yamaha SY77 digital synthesizer. The SY77 is the first of a new generation ofYamaha synthesizers featuring the new Realti
Simple editing: tone (Filter)Each element in a voice has two filters which can be used to make overall adjustments in tone. A filter canbe controlled
Set both filters 1 and 2 to LPF and 9.510 kHz, and set Velocity Sens = +7. Playnotes on the keyboard, softly and then strongly. Notice that as the key
Simple editing: vibrato (LFO)The LFO produces a cycliclly repeating pattern of change. Vibrato is created by applying the LFO to thepitch.What is an L
Pitch Mod Sense (pitch modulation sensitivity) determines how sensitive thepitch will be to modulation from the LFO. Increase the Pitch Mod Sense unti
Simple editing: using a controllerMany acoustic instruments allow the musician to modify the volume, tone, or pitch while a note is beingplayed. The S
Other controllerassignmentsWith the settings as shown in the display, the PITCH wheel will bend the pitchup or down by two half steps, and after-touch
Simple editing: attack (EG)The Envelope Generator (EG) determines how a sound attacks (begins) and decays (ends).What is an envelopegeneratorMost inst
The EGs of carrier operators determine how the volume will change over time,and the EGs of modulator operators determine how the tone will change over
How to name and store your new voiceIf you have followed along with the last five “Simple editing” sections, the voice is now probably quitedifferent
For example to store your new voice in Internal memory bank C memorynumber 16, press INTERNAL, then C then 16.Press F8 (Go), and the bottom line will
CONTENTSINTRODUCTORY SECTIONINTRODUCING THE SY773How to setup and play4How to load and play the disk demo songs6How to record a song8About the SY77: R
How to edit a drum voiceA drum voice is a special type of voice which plays a different AWM sampled wave from each key of theSY77’s 61-note keyboard.
Next select note C#1 and specify preset wave number 97 SD 1 (snare drum).In this way, make the following settings for notes C1-F# to create the simple
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VOICE PLAY MODE81
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VOICE PLAY MODEVOICE PLAY MODEYou will normally play the SY77 in voice play mode. In voice play mode you can do thefollowing things.l Select voices fr
VOICE PLAY MODEVoice selectJUMP #100Press VOICE to enter voice play mode. The followingLCD will appear.VOICEThis indicates that you are in VoicePlay m
VOICE PLAY MODEPressing F1-F8 (01)-(08) will select a voice 1-8from the displayed voice bank. Holding SHIFT andpressing F1-F8 (09)-(16) will select a
VOICE PLAY MODESend program changeSummary: Anytime in voice play mode you cantransmit a program change message from MIDIOUT without affecting the SY77
VOICE EDIT MODEVOICE EDIT MODEThis section explains the details of all Voice Edit parameters.Contents of this sectionPageVoice modeselect91Common data
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