Yamaha MSS1 User Manual Page 17

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the parts, or
we
will lose some
of
the
voices
on
the highest tracks.
If,
for example,
we
simply
assign a MIDI channel to Part 2
and
delete Part
6,
we
will have the following:
By
the time
we
get to Part 5, the
FM
Music Composer will have
counted seven MIDI voices, leaving only
one
voice-and
we
need
four.
(Remember,
once
.the
program counts one MIDI voice, all subsequent
voices are counted
as
MIDI voices.)
Creating Subtle
Harps
Voices
With
The
FB-
01
By Don
F.
Hill
I
use
an
FB-01
FM
tone
module with
my
Yamaha
ME-
50 organ.
The
FB
module has three
harp voices:
3-28
Harp,
7125
Harp2,
and
7126
Harp3. I
was
dissatisfied with these. They didn't
sound the
way
harps ought to sound, especially
in a glissando-where a harpist runs his or her
hands over a series
of
strings, leaving
them
vibrating.
On
a keyboard instrument,
one
can
try to produce a glissando effect, but the "pluck-
ing" and "snapping"
of
the
strings doesn't sound ,
right.
Without other means
of
voicing, it occurred
to
me
to try to create
better
harp sounds using
voices already at
hand
in
the
FB-01.
This
could
be
done
by
stacking in
the
Configuration mode.
I
started
with
the
3/28
Harp
voice
on
Instrument # 1, channel
1,
with 4 notes
as-
signed
as
the
maximum level
of
127. I like the
harp set down
one
octave
(-
1)
on
my
upper
organ keyboard manual, since
the
lower harp
strings are the usual ones
we
hear. To modify
this basic sound, I tried
to
increase
the
plucked
effect, and found
that
if I set instrument
#2
on
channel 1 also and gave it 3 notes, I was left
with 1 note for Instrument
#3
(on
channel
l)
for
another voice.
It
turned out
that
both
were
needed.
On
Instrument
#2,
I experimented until I
located 7 I
18
PluckGt.
At
a level
of
116, with
octave at
0 and detune
at
+ 10, this addition
gave a bit more pluck to the harp string sound.
On
Instrument
#3,
the voice added was
the
7 I
22
Lute, also at level 116 and octave 0.
This
combined
harp
sound
seems
much
more harp-like
to
me,
and
one
can
run a finger
over an octave
of
keys, holding
the
last
by
aim-
ing at it
as
one's finger glides-this causes a glis-
FB-0
1
FM
digiwl tone
module.
sando effect
with
more
plucking
sounds
of
strings,
the
way
a harpist catches them along
the
way
up
or
down a glissando.
For
the
sound
of
a softer harp, the same
Configuration
can
be used; but instead
of
7122
Lute
on
Instrument
#3,
use the
7124
SftHarp.
The
above two Configurations are much
alike,
both
recreating
the
sound
of
the harp's
lower strings. For
the
higher harp strings, a
third Configuration
is
needed,
as
follows: For
Instrument #
1,
keep
the
3/28
Harp set at vol-
ume
12
7 and octave - 1
as
before. Add 7 I 2 7
SftKoto
on
Instrument
#2,
with a level of 110,
octave ofO, and detune
of+
10.
On
Instrument
#3,
add
7124
SftHarp
at
level 116. Somehow,
this combination produces a higher sound, even
though
the
Instrument # 1 harp voice hasn't
changed.
Evidently,
the
SftKoto creates
the
effect.
These settings will give
you
three additional
harp voices
on
your FB-0
1.
They
can all be
stored
as
Configurations; or, you can store just
the
first
one
as
a Configuration, and make the
slight changes
that
create the
other
two setups
manually.
Setting
Up
An
AlB
Balance
Control
For
The
DX7
II
In
Voice Mode
By
Eugene
Beer
After playing with
my
new DX7
II
for a cou-
ple
of
weeks, I began to wish
that
it had
an
AlB
balance control to set
the
patch balance for
tone
generators
A
and
B in Dual
and
Split
modes.
This
capability
is
provided for in Perfor-
mance mode, but
that
requires
one
to decide in
advance what pairs of patches are to be stored
together
in
Performance memory. I have 64
Single patches, and,
on
the spur
of
the mo-
ment, I want to be able
to
hear any one of them
paired with any
other
with adjustable balance.
Continued on
page
20
Vol.
3 No.
8/
AITERTOUCH
17
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